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Preface
Ever since its inception, Kinect has brought about a revolution in the field of NUI and hands-free gaming. There is no wonder that Kinect went on to shatter all records and become the fastest selling electronic device on earth. Although touted as a controller for Xbox console, Kinect applicability is beyond gaming domain and you can think of building applications for diverse domains such as health care, robotics, imaging, education, security, and so on. Thus we have the Kinect for Windows sensor, that enables applications to interacts with users via gestures and voice, and this opens up avenues that developers couldn't even have imagined before.
This book is mainly focussed on the Kinect for Windows SDK with which you can build applications that can leverage the power of the Kinect sensor. This book doesn't require any prior knowledge about the platform from the reader and its strength is the simplicity in which the concepts have been presented using code snippets, a step-by-step process, and detailed descriptions. This book covers:
- A practical step-by-step tutorial to make learning easy for a beginner
- A detailed discussion of all the APIs involved and the explanations of their usage in detail
- Procedures for developing motion-sensing applications and also methods used to enable speech recognition