Unreal Engine 4.x Scripting with C++ Cookbook
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UE4 Development Tools

In this chapter, we will outline some basic recipes for getting started in Unreal Engine 4 (UE4) game development, and the basic tools that we will use for creating the code that makes our game. This will include the following recipes:

  • Installing Visual Studio
  • Creating and building your first C++ project in Visual Studio
  • Changing the code font and color in Visual Studio
  • Extension – changing the color theme in Visual Studio
  • Formatting your code (Autocomplete settings) in Visual Studio
  • Shortcut keys in Visual Studio
  • Extended mouse usage in Visual Studio
  • UE4 – installation
  • UE4 – first project
  • UE4 – creating your first level
  • UE4 – hot reloading
  • UE4 – logging with UE_LOG
  • UE4 – making an FString from FStrings and other variables