Unreal Engine 4.x Scripting with C++ Cookbook
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Preface

Unreal Engine 4 (UE4) is a complete suite of game development tools made by game developers, for game developers. With more than 100 practical recipes, this book is a guide showcasing techniques to unlock the power of C++ scripting while developing games with UE 4.21. This book starts off by showing how to add and edit C++ classes from within the Unreal Editor. It will delve into one of Unreal's primary strengths: the ability for designers to customize programmer-developed actors and components. It will help you understand the benefits of using C++ in conjunction with the many tools included with this powerful game engine. With a blend of task-oriented recipes, this book will provide actionable information about writing code for games with UE4 and manipulating the game and the development environment using C++. Toward the end of the book, you will be empowered to become a top-notch developer with Unreal Engine 4 using C++ as the scripting language!