
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Questions
- What are the primary benefits of OOP languages?
- Which OOP construct lends itself well to portability?
- What refers to the hidden nature of an object's data components?
- What is the definition of polymorphism in relation to OOP?
- What is the this reference used for?
- What is an accessor method?
- What is a mutator method?
- What is a constructor?
- How are overloaded constructors or methods unique?
- In what direction are chained method calls executed?