Blender 3D By Example
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Questions

  1. What is the purpose of pre-visualization for a three-dimensional project?
  2. Why is a correct sense of scale important at the beginning of a project? 
  3. What are the differences between linking and appending and between duplicating and instancing?
  4. What are the benefits of using modifiers to complete your models?
  5. Go through the add-ons in Blender's preferences. Activate one that is not covered in this chapter and read its documentation. How might it assist your future workflows?
  6. How can a Boolean workflow help in comparison to modeling only in Edit Mode?   
  7. When would you choose to use canned assets instead of modeling them yourself?
  8. What are the benefits of organizing assets in view collections?