更新时间:2021-07-02 22:10:33
coverpage
Title Page
Credits
About the Authors
Acknowledgments
About the Reviewer
Disclaimer
Customer Feedback
www.PacktPub.com
Dedication
Preface
What this book covers
What you need for this book
Who this book is for
Conventions
Reader feedback
Customer support
Downloading the example code
Downloading the color images of this book
Errata
Piracy
Questions
Digital Reality - Under the Hood
Virtual Reality – what it is?
Realizing Virtual Reality
Virtual Reality in the field
Augmented Reality – what it is?
Visualization techniques for Augmented Reality
Screen-based
Augmented Reality head-mounted globally displays
Projection-based
Augmented Reality in the field
Mixed Reality – what it is?
Mixed Reality in the field
Digital Reality and the current market place
Summary
HoloLens – The Most Natural Way to Interact
A closer look at HoloLens hardware
Inside the HoloLens device
Cameras and sensors
The Lenses
Speakers
Microphones
The processing units
Inertial Measurement Unit
Vent
Connectivity
Control buttons
LED indicator
Putting things together
Turning your device on/off
Cortana on HoloLens
The Mixed Reality world - HoloLens shell
Holograms in reality
HoloLens holograms and your real world
Hologram and the Windows Holographic platform
Recording holograms – Mixed Reality capture
HoloLens interaction and application model
Interacting with holograms
Gaze
Gesture
Voice
Spatial Audio
Spatial Mapping
HoloLens app life cycles
HoloLens Clicker
Controlling your HoloLens remotely
Key differentiators
Immersive with surroundings
Independent standalone device
No screen staring
Mixed not virtual
Broad scope
Exploring the possibilities with HoloLens
Virtual collaboration
Remote expert guidance
People-centric applications
Development process and team building
Building up the team
Designers
3D Artists
Developers
Audio designers
Leads
Development process overview
Requirement Envisioning
Storyboarding
Planning Designing and Prototyping
Planning and Design
Prototyping
Develop
Deploy and Test
Explore HoloLens as Hologram - Scenario Identification and Sketching
Envisioning
Training scenario for HoloLens
Features
Collaboration
Scenario prioritization